*R.E.P.O.* has become a standout horror game in the streaming community throughout 2025, captivating players with its diverse cast of monsters, each requiring unique strategies to handle. Below, you'll find a comprehensive guide on all the monsters in *R.E.P.O.* and the best ways to manage encounters with them.
All Monsters in R.E.P.O.
Animal
Threat Level: Low
The Animal is a swift but harmless creature that poses little threat. It won't fight back, making it extremely easy to eliminate.
Apex Predator (Duck)
Threat Level: Low
The Apex Predator remains non-aggressive unless provoked. For those looking to earn some quick cash, luring it to the extraction zone and using the piston to crush it is the most effective method.
Bang
Threat Level: Medium
The Bang, true to its name, is an explosive entity that rushes towards you upon detection or attack, culminating in a self-detonation. To neutralize it safely, pick it up and toss it into water, lava, or acid. Interestingly, Bangs can be used strategically to damage other monsters.
Bowtie
Threat Level: Low
Bowties emit a scream upon spotting a player, which restricts movement and pushes you back, potentially into harmful objects. Fortunately, they're slow and vulnerable during their scream, making them easy targets if you approach stealthily.
Chef
Threat Level: Medium
The Chef's predictable attack involves jumping and slashing with knives. Dodging this move causes the Chef to lose balance, presenting a perfect opportunity for counterattacks.
Clown
Threat Level: High
The Clown poses a significant threat with its laser beam that adjusts to your height and a charging melee attack. However, after firing its laser, it becomes momentarily stunned, offering a brief window for escape or attack.
Gnome
Threat Level: Low
Gnomes travel in groups and prioritize destroying your loot over direct confrontation. They're fragile and can be dispatched by simply slamming them against a wall or the floor.
Headman
Threat Level: Low
The Headman, a floating head, is generally non-aggressive but becomes hostile if illuminated. Avoid shining lights on it to keep it at bay.
Hidden
Threat Level: Medium
The Hidden, appearing as a cloud of black smoke, can stun you and cause item drops. Its ability to pull you towards other enemies makes it particularly dangerous. Due to its elusive nature, hiding is often the best strategy when it's near.
Huntsman
Threat Level: Medium
Blind yet highly reactive to sound, the Huntsman uses a shotgun that can kill instantly at close range. It follows a set patrol route, making it easier to avoid than to confront.
Mentalist
Threat Level: Medium
The Mentalist, resembling an alien, creates an anti-gravity field upon spotting players, causing objects to levitate and then crash down. It can teleport, complicating escapes. However, it's vulnerable to melee attacks and can be rescued from its field by other players.
Reaper
Threat Level: Medium
The Reaper is slow and deaf, making it easy to evade but challenging to kill due to its strength. Ranged weapons are your best bet for dealing with it.
Robe
Threat Level: High
Robe is fast and aggressive, with a tendency to chase players. Direct eye contact triggers a frenzied chase, increasing its speed and damage potential. With high HP, avoiding Robe and hiding until it leaves is advisable.
Rugrat
Threat Level: Low
Rugrat appears harmless but can throw valuable items at you if spotted. It's generally best to steer clear, as killing it requires multiple people to lift and smash it against a wall.
Spewer
Threat Level: Medium
The Spewer, resembling a tadpole, chases and vomits on players, potentially causing them to vomit and damage nearby players or items. Grabbing and shaking it will make it retreat.
Shadow Child
Threat Level: Low
Despite its eerie appearance, the Shadow Child is easily dispatched with most attacks due to its low HP.
Trudge
Threat Level: High
Trudge is slow yet deadly, pulling players towards it for an often fatal mace strike. Hiding is the best strategy, as engaging it directly is resource-intensive and time-consuming.
Upscream
Threat Level: Medium
Upscreams move in groups and can grab and throw players to cause damage and stun. They're susceptible to most attacks, but the tranq gun is particularly effective, allowing you to stun, grab, and slam them into walls or floors.
For more tips and detailed information on *R.E.P.O.*, make sure to check out resources like The Escapist to enhance your gameplay experience.