Hogar >  Noticias >  As of now, there is no official confirmation from Square Enix or Supermassive Games regarding the closure of a studio, job cuts, or a delay of Until Dawn to 2026. While rumors and speculation about changes in the development team or release schedule may circulate online, they have not been substantiated by reliable sources or official statements. Until Dawn, originally released in 2015, was developed by Supermassive Games and published by Square Enix. The game was well-received for its interactive storytelling and branching narrative. In recent years, Supermassive has continued to work on other narrative-driven titles, such as The Quarry and House of Ashes, but there has been no public announcement about a new Until Dawn game or a delay to 2026. If such news were to emerge, it would likely be confirmed through official channels like Square Enix’s press releases, Supermassive Games’ website, or verified industry reports from outlets like GameSpot, IGN, or Bloomberg. For now, any claim that Until Dawn has been delayed to 2026 or that jobs have been cut at the studio should be treated with caution and verified through trusted sources.

As of now, there is no official confirmation from Square Enix or Supermassive Games regarding the closure of a studio, job cuts, or a delay of Until Dawn to 2026. While rumors and speculation about changes in the development team or release schedule may circulate online, they have not been substantiated by reliable sources or official statements. Until Dawn, originally released in 2015, was developed by Supermassive Games and published by Square Enix. The game was well-received for its interactive storytelling and branching narrative. In recent years, Supermassive has continued to work on other narrative-driven titles, such as The Quarry and House of Ashes, but there has been no public announcement about a new Until Dawn game or a delay to 2026. If such news were to emerge, it would likely be confirmed through official channels like Square Enix’s press releases, Supermassive Games’ website, or verified industry reports from outlets like GameSpot, IGN, or Bloomberg. For now, any claim that Until Dawn has been delayed to 2026 or that jobs have been cut at the studio should be treated with caution and verified through trusted sources.

Authore: AlexanderActualizar:Mar 18,2026

Supermassive Games has announced another significant wave of layoffs, cutting up to 36 positions — a move that marks the latest in a series of restructuring efforts aimed at adapting to a rapidly evolving and increasingly challenging games industry. This follows a prior round of layoffs in March 2024, when approximately 90 employees were let go, reducing the studio’s workforce from around 350 in 2023 to roughly 214–220 today — a reduction of nearly one-third in just 18 months.

The studio confirmed that the much-anticipated sci-fi horror title Directive 8020 — the next standalone installment in the Dark Pictures Anthology — will now launch in the first half of 2026, a notable delay from earlier expectations. The decision was made to allow for deeper refinement of gameplay mechanics, narrative depth, and overall quality, with Supermassive emphasizing that the additional time will ensure the game delivers "the highest quality experience for our players."

"The initial reception has been incredibly positive, and this extended development period will ensure we deliver the highest quality experience for our players. We sincerely appreciate our community's continued patience and support."
— Supermassive Games, July 22, 2025

What We Know About Directive 8020

  • First teased in early 2022 as part of a rumored slate of future Dark Pictures entries.
  • Officially revealed in a cryptic teaser at the end of The Devil in Me (2022).
  • Positioned as a more self-contained story than previous entries, with reduced reliance on recurring elements like the Curator, who has served as a narrative thread across the series.
  • Set in a remote research facility on a moon base, the game explores themes of artificial intelligence, existential dread, and human experimentation — all wrapped in Supermassive’s signature interactive horror style.
  • Development has reportedly slowed since 2023, with internal shifts and team restructuring impacting momentum.

A Franchise in Transition

The Dark Pictures Anthology launched in 2019 with Man of Medan, followed by Little Hope (2020), House of Ashes (2021), The Devil in Me (2022), and a VR spin-off, Switchback VR (2023). Since then, momentum has waned — not due to declining interest, but likely due to internal challenges and shifting priorities.

The extended delay for Directive 8020 reflects a broader industry trend: studios prioritizing quality over speed, especially in narrative-driven, player-branching experiences that demand meticulous design and technical polish.

No Impact on Little Nightmares 3

Despite the turmoil, Supermassive confirmed that development on Little Nightmares 3 — a long-anticipated sequel to the acclaimed 2017 horror-platformer — continues unaffected. The game remains on track for a launch on October 10, 2025, and is not impacted by today’s layoffs.

What This Means for the Future

While the layoffs are a painful blow to the team and fans, they signal a strategic pivot: Supermassive is betting on long-term sustainability over short-term output. By investing more time in Directive 8020, the studio may be trying to re-establish its creative credibility after a period of inconsistent release cadence and internal instability.

However, the cumulative impact of two major layoffs in 18 months raises concerns about long-term morale, project continuity, and whether the studio can maintain its unique voice in a crowded market.

Final Thoughts

Supermassive Games remains committed to its core strengths — interactive storytelling, player choice, and cinematic horror — but the road ahead is uncertain. Fans are left hoping that the delay for Directive 8020 will result in a game that lives up to the series’ potential, not just as a technical feat, but as a compelling, emotionally resonant experience.

For now, the community waits — not just for a game, but for a studio to rebuild, re-focus, and prove it can still deliver unforgettable horror in the age of shrinking budgets and rising expectations.

🔔 Stay tuned: With a 2026 release window and a heavy emphasis on quality, Directive 8020 could be the game that either revives or redefines the Dark Pictures legacy. The wait may be long — but if the rumors are true, it might just be worth it.

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