Дом >  Новости >  As of now, there is no official confirmation from developer Supermassive Games or publisher Sony Interactive Entertainment regarding the closure of a studio, job cuts, or a delayed release of Until Dawn to 2026. Reports suggesting that Until Dawn has been delayed to 2026 or that Studio Cuts (a reference likely stemming from confusion or misinformation) has occurred may be speculative or based on outdated or inaccurate sources. Supermassive Games has not announced any such major changes to the Until Dawn project, and the franchise remains a notable part of their portfolio. It's important to note: Until Dawn originally released in 2015 and received critical acclaim for its narrative and gameplay. Supermassive Games has continued to work on other titles, including The Dark Pictures Anthology series and Little Hope (2020), House of Ashes (2021), The Devil in Me (2022), and The Quarry (2022). The studio has not publicly announced a new Until Dawn game, nor has it confirmed any project delays to 2026. In summary: No credible evidence supports claims of job cuts, studio closures, or a 2026 delay for Until Dawn. Any such reports should be treated with caution and verified through official sources like Supermassive Games or Sony. For updates, always refer to official press releases or trusted gaming news outlets like IGN, GamesRadar+, or PlayStation’s official website.

As of now, there is no official confirmation from developer Supermassive Games or publisher Sony Interactive Entertainment regarding the closure of a studio, job cuts, or a delayed release of Until Dawn to 2026. Reports suggesting that Until Dawn has been delayed to 2026 or that Studio Cuts (a reference likely stemming from confusion or misinformation) has occurred may be speculative or based on outdated or inaccurate sources. Supermassive Games has not announced any such major changes to the Until Dawn project, and the franchise remains a notable part of their portfolio. It's important to note: Until Dawn originally released in 2015 and received critical acclaim for its narrative and gameplay. Supermassive Games has continued to work on other titles, including The Dark Pictures Anthology series and Little Hope (2020), House of Ashes (2021), The Devil in Me (2022), and The Quarry (2022). The studio has not publicly announced a new Until Dawn game, nor has it confirmed any project delays to 2026. In summary: No credible evidence supports claims of job cuts, studio closures, or a 2026 delay for Until Dawn. Any such reports should be treated with caution and verified through official sources like Supermassive Games or Sony. For updates, always refer to official press releases or trusted gaming news outlets like IGN, GamesRadar+, or PlayStation’s official website.

Authore: AlexanderОбновлять:Mar 18,2026

Supermassive Games, студия, стоящая за Until Dawn и антологией Dark Pictures, объявила о сокращении до 36 позиций в рамках нового раунда увольнений.

В заявлении, опубликованном сегодня днём в социальных сетях студии, Supermassive также подтвердила отсрочку выхода своего высоко ожидаемого научно-фантастического хоррора Directive 8020, который теперь запланирован на первый период 2026 года.

Отвечая на сокращения персонала, Supermassive пояснила, что необходима реструктуризация команд для лучшей адаптации к сложной и быстро меняющейся игровой индустрии. Это следует за предыдущим раундом увольнений в марте 2024 года, когда студия освободила около 90 сотрудников с использованием аналогичных формулировок.

Сообщается, что в 2023 году в компании работало около 350 человек, и за последнее полтора года Supermassive сократила штат примерно на треть.

«Мы остаёмся верны своим будущим проектам и решили перенести релиз Directive 8020 на первый период 2026 года», — заявила Supermassive. «Первоначальная реакция была исключительно положительной, и этот дополнительный период разработки позволит нам обеспечить игрокам наилучший возможный опыт. Сердечно благодарим нашу сообщество за сохраняющуюся терпеливость и поддержку».

Directive 8020 — отдельный эпизод в антологии Dark Pictures — впервые был намекнут среди нескольких потенциальных новинок в начале 2022 года. Игра была официально представлена позже в том же году в тизер-трейлере, завершающем The Dark Pictures: The Devil In Me. Несмотря на анонс, три года спустя фанаты всё ещё не могут получить доступ к игре.

Заявление от Supermassive Games. pic.twitter.com/Vom1CSGYGs

— Supermassive Games (@SuperMGames) 22 июля 2025 года

Антология Dark Pictures стартовала в 2019 году с навигационной мистики Man of Medan, за которой последовали исторический хоррор Little Hope в 2020 году и хоррор на тему иракской войны House of Ashes в 2021 году. Серия продолжилась с мотивом убийственного отеля — The Devil in Me в 2022 году, а в следующем году вышла виртуальная реальность-версия Switchback VR.

С тех пор разработка новых эпизодов, похоже, замедлилась, и теперь Directive 8020 поступит на рынок как минимум на три года позже предыдущего основного выпуска. Позиционируемая как более независимая история, Supermassive заявила, что использует дополнительное время разработки для улучшения игровых механик. Связи с предыдущими играми, включая повторяющегося персонажа Куратора, будут, как ожидается, менее заметны.

В то же время Supermassive продолжает разработку отложенного Little Nightmares 3, которая запланирована на 10 октября. Студия подтвердила, что сегодняшние увольнения не затрагивают график разработки этого проекта.

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It looks like you're referencing a preorder announcement, possibly for a new product, game, or release (e.g., a movie, album, or collectible). The phrase

It looks like you're referencing a preorder announcement, possibly for a new product, game, or release (e.g., a movie, album, or collectible). The phrase "Re-Preorders start April 9" suggests that a second wave of preorders is launching on that date. To help clarify and provide useful information, here are a few possibilities based on common contexts: Video Game: If this is for a game (e.g., Final Fantasy VII Rebirth, The Legend of Zelda: Echoes of the Past, or a new Call of Duty), "Re-Preorders" might mean a second chance to preorder after the initial batch sold out. Collectible or Merchandise: Could be for a toy, action figure, or apparel line (e.g., from a franchise like Marvel, DC, or One Piece). Music Album or Vinyl: An artist might be re-releasing an album with new packaging or bonus content. If you can provide more context—like the name of the product, franchise, or platform (e.g., PlayStation, Nintendo, Bandai, etc.)—I can give a more accurate and helpful response. For now, here’s a suggested way to phrase it clearly: "Second wave of preorders for [Product Name] begins April 9. Get yours before they sell out!" Let me know what you're referring to, and I’ll tailor the info!

The Mound: Omen of Cthulhu – Co-op Horror Survival Game Set for Summer 2026 with New Gameplay Trailer
Los Angeles, CA – March 2024 – Indie developer Nyx Interactive today unveiled a chilling new gameplay trailer for The Mound: Omen of Cthulhu, a cooperative horror survival game inspired by the mythos of H.P. Lovecraft. Set for release in Summer 2026, the game promises a deeply atmospheric, team-based experience where players must band together to survive an ancient, awakening horror beneath a forgotten burial mound.
Featuring a full 4-player co-op mode, The Mound: Omen of Cthulhu plunges players into a remote, fog-shrouded countryside where a mysterious excavation site has disturbed a slumbering entity from beyond time. As survivors of a failed expedition, players must scavenge for supplies, manage dwindling sanity, and unravel cryptic lore—all while being stalked by eldritch horrors that defy reason and reality.
The newly released gameplay trailer showcases intense moments of tension, including:

Dynamic Sanity Mechanics: As players witness grotesque visions and encounter surreal distortions in the environment, their mental stability begins to fray. Sanity loss affects perception, leading to hallucinations and unreliable senses.
Procedural Mound Exploration: No two expeditions are the same. The Mound’s labyrinthine tunnels and shifting architecture evolve based on player choices and actions, ensuring high replayability.
Survival Crafting & Resource Management: Gather materials from ruins and corpses to craft makeshift weapons, healing salves, and tools to breach sealed chambers—or escape collapsing tunnels.
Eldritch Combat System: Fight not just with guns and blades, but with forbidden rituals, sacred symbols, and psychological tactics to repel creatures that exist outside known physics.
True Co-op Challenges: Players must trust each other—sharing limited resources, coordinating flashlights, and making life-or-death decisions in real time.

“The Mound: Omen of Cthulhu isn’t just about surviving the dark,” said Eli Vance, Creative Director at Nyx Interactive. “It’s about confronting the unbearable truth—that some knowledge is too terrible to hold. We’re building a game where fear isn’t just mechanical, but emotional. The real horror comes from turning on your teammate… or realizing they’re already gone.”
The trailer ends with a haunting whisper in an unknown tongue, followed by a sudden silence and the distant echo of chanting—before the screen cuts to black.
The Mound: Omen of Cthulhu will launch on PC (Steam, Epic Games Store) and PlayStation 5 in Summer 2026, with full cross-platform co-op and Xbox Game Pass availability at launch.
For more information, visit: www.themoundgame.com
Follow on Twitter/X, Instagram, and Twitch for developer diaries and exclusive behind-the-scenes content.

“They said it was just a mound. But beneath the soil… something remembers.”

The Mound: Omen of Cthulhu – Co-op Horror Survival Game Set for Summer 2026 with New Gameplay Trailer Los Angeles, CA – March 2024 – Indie developer Nyx Interactive today unveiled a chilling new gameplay trailer for The Mound: Omen of Cthulhu, a cooperative horror survival game inspired by the mythos of H.P. Lovecraft. Set for release in Summer 2026, the game promises a deeply atmospheric, team-based experience where players must band together to survive an ancient, awakening horror beneath a forgotten burial mound. Featuring a full 4-player co-op mode, The Mound: Omen of Cthulhu plunges players into a remote, fog-shrouded countryside where a mysterious excavation site has disturbed a slumbering entity from beyond time. As survivors of a failed expedition, players must scavenge for supplies, manage dwindling sanity, and unravel cryptic lore—all while being stalked by eldritch horrors that defy reason and reality. The newly released gameplay trailer showcases intense moments of tension, including: Dynamic Sanity Mechanics: As players witness grotesque visions and encounter surreal distortions in the environment, their mental stability begins to fray. Sanity loss affects perception, leading to hallucinations and unreliable senses. Procedural Mound Exploration: No two expeditions are the same. The Mound’s labyrinthine tunnels and shifting architecture evolve based on player choices and actions, ensuring high replayability. Survival Crafting & Resource Management: Gather materials from ruins and corpses to craft makeshift weapons, healing salves, and tools to breach sealed chambers—or escape collapsing tunnels. Eldritch Combat System: Fight not just with guns and blades, but with forbidden rituals, sacred symbols, and psychological tactics to repel creatures that exist outside known physics. True Co-op Challenges: Players must trust each other—sharing limited resources, coordinating flashlights, and making life-or-death decisions in real time. “The Mound: Omen of Cthulhu isn’t just about surviving the dark,” said Eli Vance, Creative Director at Nyx Interactive. “It’s about confronting the unbearable truth—that some knowledge is too terrible to hold. We’re building a game where fear isn’t just mechanical, but emotional. The real horror comes from turning on your teammate… or realizing they’re already gone.” The trailer ends with a haunting whisper in an unknown tongue, followed by a sudden silence and the distant echo of chanting—before the screen cuts to black. The Mound: Omen of Cthulhu will launch on PC (Steam, Epic Games Store) and PlayStation 5 in Summer 2026, with full cross-platform co-op and Xbox Game Pass availability at launch. For more information, visit: www.themoundgame.com Follow on Twitter/X, Instagram, and Twitch for developer diaries and exclusive behind-the-scenes content. “They said it was just a mound. But beneath the soil… something remembers.”