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Cyberpunk 2: No Third-Person View, Unveils "Most Realistic" Crowd System

Authore: ChristopherUpdate:May 06,2025

CD Projekt RED is intensifying its efforts on the much-awaited sequel to *Cyberpunk 2077*, as indicated by a slew of job postings that shed light on some exciting aspects of the upcoming game. A crucial detail fans should note is that the sequel will stick to a first-person perspective, dashing hopes of a third-person view among some enthusiasts.

Cyberpunk 2077Image: steamcommunity.com

A job listing for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, with a particular focus on weapon interactions and gameplay mechanics. The absence of any mention of third-person perspectives in these listings points towards the studio's firm stance on maintaining the first-person viewpoint.

Another opening for an Encounter Designer reveals plans for what the development team refers to as "the most realistic crowd system ever seen in games." This innovative system will dynamically react to player actions, fostering immersive environments where NPCs naturally engage with their surroundings. The role entails working closely with multiple teams to craft complex scenarios that offer various solutions, leveraging NPC behaviors, interactive elements, loot points, and environmental storytelling.

Moreover, one of the job listings hints at the integration of multiplayer features in the sequel, though these are still in the early phases of development.

Dubbed Project Orion, *Cyberpunk 2* is being developed using Unreal Engine 5, heralding a new era of cutting-edge graphics and technology. In related news, a senior quest designer at CD Projekt RED disclosed their involvement in voicing some intimate scenes in *Cyberpunk 2077*. Meanwhile, fans of *Kingdom Come: Deliverance 2* were thrilled to find a character paying tribute to Johnny Silverhand, a beloved figure from the *Cyberpunk* universe.