Ready to dominate the sorcerer’s battlefield? In Jujutsu Shenanigans (JJS), each Character boasts unique abilities, making them powerful and versatile. Whether you aim to be the strongest Sorcerer of today or in history, dive into our comprehensive Jujutsu Shenanigans Character tier list and guide to maximize your gameplay.
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Table of Contents
- Jujutsu Shenanigans Character Tier List
- Jujutsu Shenanigans Character List
- Honored One
- Vessel
- Restless Gambler
- Perfection
- Ten Shadows
- Switcher
- Blood Manipulator
- Locust Guy
Jujutsu Shenanigans Character Tier List
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In Jujutsu Shenanigans, not all Characters are created equal. The Vessel and Honored One stand out as top-tier, far surpassing others in the list. If you're aiming to dominate, these should be your primary targets.
Jujutsu Shenanigans Character List
Here’s a detailed look at each Character's abilities, including their Awakened moves:
Honored One
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Lapis Blue | Reversal Red | Rapid Punches | Twofold Kick | Limitless |
• Pull and Kick | • Knockback | • Damage: 18-20 | • Damage: 8 (4+4) | • Teleport |
• Damage: 5 + 7.5 | • Damage: 12.5 | • Cooldown: 15 Sec. | • Cooldown: 20 Sec. | • Damage: 5 |
• Cooldown: 10 Sec. | • Cooldown: 20 Sec. | • Cooldown: 15 Sec. | ||
Maximum Lapis Blue | Maximum Lapis Blue | Hollow Purple | Unlimited Void | Limitless |
• Damage: 40 | • Damage: 40 | • Damage: 70 | • Long stun | • Same as base |
• Cooldown: 15 Sec. | • Cooldown: 15 Sec. | • Cooldown: 40 Sec. | • Undodgeable | • No energy cost |
The Honored One (100 HP) excels at keeping opponents grounded, teleporting to stay elusive, and dealing significant damage. Their versatile move set makes them the top choice in the game.
Vessel
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Cursed Strikes | Crushing Blow | Divergent Fist | Manji Kick | Combat Instincts |
• Damage: 18-20 | • Damage: 10 | • Damage: 10 | • Damage: 8.5 | • Feint an attack |
• Cooldown: 10 Sec. | • Cooldown: 15 Sec. | • Cooldown: 18 Sec. | • Cooldown: 20 Sec. | • Cooldown: 2 Sec. |
Dismantle | Open | Rush | Malevolent Shrine | Cleave |
• Damage: 17.5-20 | • Damage: 30 | • Damage: 20 | • Damage: 2 x 30 | • Damage: 40% Health |
• Cooldown: 10 Sec. | • Cooldown: 40 Sec. | • Cooldown: 15 Sec. | • Cooldown: 2 Min. | • Cooldown: 12 Sec. |
The Vessel (80 HP) is a powerhouse, capable of unleashing devastating combos and locking down opponents for easy victories. Their high damage output and low cooldowns make them one of the most formidable Characters in Jujutsu Shenanigans.
Restless Gambler
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Reserve Balls | Shutter Doors | Rough Energy | Fever Breaker | Door Guard |
• Damage: 7.5 | • Damage: 8 | • Damage: 12.5 | • Damage: 15 | • Damage: 5 |
• Cooldown: 10 Sec. | • Cooldown: 10 Sec. | • Cooldown: 10 Sec. | • Cooldown: 15 Sec. | • Cooldown: 12 Sec. |
Lucky Volley | Lucky Rushdown | Overwhelming Luck | Energy Surge | Rhythm |
• Damage: 29 | • Damage: 22.5 | • Damage: 40 | • Damage: 20 | • Damage boost |
• Cooldown: 10 Sec. | • Cooldown: 15 Sec. | • Cooldown: 20 Sec. | • Cooldown: 25 Sec. | • Cooldown: 8 Sec. |
The Restless Gambler (100 HP) leverages luck to deliver massive damage, making them a high-risk, high-reward Character. Betting on Hakari is always a wise move.
Perfection
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Stockpile | Soul Fire | Focus Strike | Body Repel | Self-Transfiguration |
• Damage: 10 | • Damage: 10 | • Damage: 6 | • Damage: 10 | • Swap damage type |
• Cooldown: 12 Sec. | • Cooldown: 12 Sec. | • Cooldown: 15 Sec. | • Cooldown: 20 Sec. | • Cooldown: 0.25 Sec. |
Idle Transfiguration | Body Disfigure | Spike Wrath | Self-Embodiment of Perfection | Self-Transfiguration |
• Damage: 15 | • based on Self Transfiguration | • Damage: 25 | • Damage: Instakill if close enough | • Same as base |
• Cooldown: 15 Sec. | • Cooldown: 15 Sec. | • Cooldown: 25 Sec. | • Cooldown: 2 Min. | • Cooldown: 0.25 Sec. |
Perfection (100 HP) specializes in dealing direct, undodgeable damage. While not the highest in damage, their persistence and potential for an instakill make them a formidable opponent.
Ten Shadows
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Rabbit Escape | Nue | Toad | Divine Dog | Lurking Shadow |
• Damage: 14 | • Damage: 16 | • Damage: 8 | • Damage: 18 | • Untargetable mobility |
• Cooldown: 18 Sec. | • Cooldown: 20 Sec. | • Cooldown: 15 Sec. | • Cooldown: 20 Sec. | • Cooldown: 10 Sec. |
Max Elephant | Great Serpent | Shadow Swarm | Mahoraga | Lurking Shadow |
• Damage: 35 | • Damage: 31 | • Damage: 18 | • Summon the Opp Stoppa | • Same as base |
• Cooldown: 20 Sec. | • Cooldown: 25 Sec. | • Cooldown: 15 Sec. | • Cooldown: 2 Min. | • Cooldown: 10 Sec. |
Ten Shadows (85 HP) excels in using summons to control and outplay opponents. Mastering this Character can make you nearly unstoppable.
Switcher
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Swift Kick | Brute Force | Pebble Throw | Elbow Drop | Boogie Woogie |
• Damage: 17 | • Damage: 17.5 | • Damage: 4 | • Damage: 10 | • Teleport |
• Cooldown: 17 Sec. | • Cooldown: 20 Sec. | • Cooldown: 20 Sec. | • Cooldown: 22 Sec. | • Cooldown: 2, 5 or 10 Sec. |
Idol’s Debut | Climax Jumping | Dreams | Brothers | Boogie Woogie |
• Damage: 30 | • Damage: 43-45 | • Damage: 21 | • Damage: 70-80 | • Same as base |
• Cooldown: 17 Sec. | • Cooldown: 22 Sec. | • Cooldown: 10 Sec. | • Cooldown: 45 Sec. | • No energy used |
Switcher (100 HP) offers some of the highest base damage and incredible burst abilities. Timing and teleportation are key to unleashing their full potential.
Blood Manipulator
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Piercing Blood | Flowing Red Scale | Hardened Blood | Blood Edge | Convergence |
• Knockback | • Damage: 10 | • Block | • Damage: 15 | • Form Change |
• Cooldown: 15 Sec. | • Cooldown: 12 Sec. | • Cooldown: 0-15 Sec. | • Cooldown: 13 Sec. | • Cooldown: 20 Sec. |
Slicing Exorcism | Wing King | Blood Rain | Plasma Wave | Convergence |
• Damage: 20 | • Damage: 30 | • Damage: 10-40 | • Damage: 60 | • Uses HP |
• Cooldown: 13 Sec. | • Cooldown: 16 Sec. | • Cooldown: 35 Sec. | • Cooldown: 45 Sec. | • Cooldown: 20 Sec. |
Blood Manipulator (100 HP) focuses on stunning opponents and chaining combos to keep them down, utilizing blood sorcery to devastating effect.
Locust Guy
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Clever | Black Mucus | Snapping Jaws | Wing Throw | Fluttering Pounce |
• Damage: 14 | • Damage: 8 | • Damage: 20 | • Damage: 10 | • Air mobility |
• Cooldown: 20 Sec. | • Cooldown: 30 Sec. | • Cooldown: 15 Sec. | • Cooldown: 15 Sec. | • Cooldown: 10 Sec. |
Direct Poison | None | None | None | None |
• Damage: 9-90 | ||||
• Cooldown: 20 Sec. |
Locust Guy (85 HP) is the least effective Character in Jujutsu Shenanigans due to their limited Awakening move and close-range capabilities.
That concludes our Jujutsu Shenanigans Character tier list and guide. For additional resources, check out our Jujutsu Shenanigans Codes article to find freebies and goodies that can enhance your Character.