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Persona Games: A Sweet Exterior with a Deadly Core

Authore: RileyUpdate:Jan 18,2025

Persona Games: A Sweet Exterior with a Deadly Core

Kazuhisa Wada identifies the 2006 release of Persona 3 as a pivotal moment. Prior to its launch, Atlus adhered to a philosophy Wada calls "Only One," characterized by a "like it or not" attitude prioritizing edgy content and shocking moments over broad appeal.

Wada notes that pre-Persona 3, market considerations were almost taboo within the company. However, Persona 3 shifted Atlus' approach. The "Only One" philosophy gave way to a "Unique & Universal" strategy. The focus moved to creating original content accessible to a wider audience, marking a shift towards considering market viability and user-friendliness.

Wada uses a striking metaphor: "It's like giving players poison that kills them in a pretty package." The "pretty package" represents stylish design and appealing characters, while the "poison" is Atlus' continued commitment to impactful, sometimes jarring, experiences. Wada asserts that this "Unique & Universal" approach will underpin future Persona titles.