New video game hardware announcements can often feel predictable. With each new console generation, we anticipate staples like enhanced graphics, quicker load times, and fresh iterations of beloved franchises, such as those featuring a certain plumber and his turtle adversaries. Nintendo has consistently delivered these improvements across multiple generations, from the N64's analog controller to the tiny GameCube discs, the innovative Wii motion controls and Virtual Console, the Wii U's tablet screen, and the Switch's built-in portability. The Switch 2 continues this tradition, but true to Nintendo's style, it also introduced some surprising features during the Switch 2 Direct.
It's 2025, and we finally get online play. As a lifelong Nintendo fan since 1983, when my babysitter would roll footballs at me like Donkey Kong's barrels, I've experienced a mix of joy and frustration with Nintendo's online capabilities. Historically, Nintendo has struggled with online play, with exceptions like Satellaview and Metroid Prime: Hunters. The Switch required a separate app for voice chat, making it less user-friendly than platforms by Sony and Xbox. However, the Switch 2 Direct unveiled GameChat, a promising four-player chat system with noise suppression, video camera support, and screen sharing across consoles. This feature also includes text-to-voice and voice-to-text options, enhancing accessibility. While we await details on a unified matchmaking interface, GameChat marks a significant step forward, potentially ending the era of cumbersome friend codes.
Another unexpected announcement was Hidetaka Miyazaki's new game, The Duskbloods, a multiplayer PvPvE title exclusive to Nintendo. Initially, the trailer's ambiance and design led me to believe it was Bloodborne 2, but it's a new venture from the master of challenging gameplay. Miyazaki's dedication to his craft is evident, and fans can look forward to another exceptional experience from FROM Software.
In a surprising move, Super Smash Bros. director Masahiro Sakurai is shifting his focus to a new Kirby game. While the original Kirby's Air Ride was visually appealing but lacked fun, Sakurai's deep connection to the Kirby franchise promises a more refined and enjoyable experience this time around.
The Pro Controller 2 also received an upgrade, now featuring an audio jack and two mappable extra buttons. These additions, though seemingly minor, are significant enhancements that cater to gamers' needs for customization and convenience.
Perhaps the most shocking revelation was the absence of a new Mario game at launch. Instead, the team behind Super Mario Odyssey is working on Donkey Kong Bananza, a 3D platformer with destructible environments. This move showcases Nintendo's willingness to defy expectations, betting on Donkey Kong's appeal to hardcore fans. The Switch 2 will also launch with robust third-party support and Mario Kart World, a system-seller that Nintendo hopes will drive sales alongside Donkey Kong Bananza.
Another unexpected collaboration is Forza Horizon x Nintendo, bringing an open-world Mario Kart experience. The game's zany physics, unique vehicles, and combat mechanics seem well-suited for a continuous world, promising a chaotic and fun multiplayer experience.
However, the Switch 2's price point of $449.99 USD is a significant concern. This marks the highest launch price in Nintendo's history, $150 more than the original Switch and $100 more than the Wii U. With current economic challenges, including tariffs and inflation, this high price could impact the console's market performance, as Nintendo has traditionally relied on competitive pricing to differentiate its products.