While eagerly awaiting the release of *DOOM: The Dark Ages*, many fans are revisiting the classic thrills of the original DOOM games. The development team, far from resting on their laurels, has continued to enhance these timeless classics.
A recent update to the *DOOM + DOOM 2* compilation has significantly improved the technical performance of the games. But the enhancements don't stop there. Multiplayer modifications have been fully supported, ensuring that mods crafted with Vanilla DOOM, DeHackEd, MBF21, or BOOM are seamlessly compatible. This update also allows all players in cooperative play to pick up items, introduces an observer mode for players who are dead and awaiting revival, and optimizes the multiplayer network code for smoother gameplay. Furthermore, the mod loader has been upgraded to handle over 100 mods that players subscribe to, expanding the customization possibilities.
As we look forward to *DOOM: The Dark Ages*, players can expect an even more accessible experience. The upcoming title will feature extensive customization options, far surpassing those in previous id Software projects. Executive producer Marty Stratton emphasized that the goal is to make the game as accessible as possible. Players will have the ability to adjust the aggression levels of demons through the settings, tailoring the game's difficulty to their preference.
*DOOM: The Dark Ages* will offer a range of modifications, allowing players to tweak enemy damage and difficulty, projectile speeds, the amount of damage taken, as well as other elements such as the game's tempo, level of aggression, and parry timing. Stratton also reassured fans that prior knowledge of *DOOM: The Dark Ages* is not necessary to understand the narratives of both *DOOM: The Dark Ages* and *DOOM: Eternal*, making the game welcoming to both new and returning players.