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DOOM: The Dark Ages News
2025
April 1
⚫︎ In an enlightening interview with GamesRadar+, Hugo Martin, the visionary director behind the Doom series, shed light on the decision to forgo multiplayer in Doom Eternal. Martin explained that the team's focus was to hone in on delivering a top-tier campaign experience. He noted that the game's expansive scope and limited resources necessitated this choice, ensuring that the campaign could shine without compromises.
Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
March 30
⚫︎ Excitement builds as DOOM's official X (formerly Twitter) account announced that new gameplay footage and hands-on impressions for DOOM: The Dark Ages will be unveiled on March 31. Fans eager for a closer look at the upcoming title are urged to stay tuned for the latest insights and updates.
Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)
March 15
⚫︎ Bethesda has introduced a stunning piece of merchandise with the DOOM: The Dark Ages Wearable Helmet Replica, showcased in their latest unboxing video. Priced at $175 USD, this detailed replica is now available for pre-order. Featuring a design inspired by the game, it's part of an extensive merchandise rollout in anticipation of the game's launch. The helmet is currently in stock, with shipping planned once all items in an order are ready.
Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)
March 12
⚫︎ DOOM: The Dark Ages is set to captivate players with its May 15 release, offering a medieval-inspired prequel that builds upon the acclaimed Doom 2016 and Doom Eternal. The game introduces fresh gameplay dynamics while preserving the essence of the franchise. Notably, it expands on concepts like the Wintherin dragons, hinting at the thrilling experience of piloting a semi-mechanical dragon.
Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
March 10
⚫︎ In an engaging interview featured in PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton delved into the game's innovative melee and parry mechanics. Martin hinted that a melee-only playthrough, while challenging and somewhat unorthodox, remains within the realm of possibility for dedicated players.
Stratton added that such a challenge run, though achievable, might not be the most enjoyable, likening it to the notorious pistol-only Ultra Nightmare challenge from Doom 2016.
Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
⚫︎ In another insightful conversation with PC Gamer for the same issue, Hugo Martin and Marty Stratton provided a glimpse into the narrative conclusion of DOOM: The Dark Ages. Contrary to fan theories, the game won't conclude with the Slayer being entombed, a scene familiar from the start of Doom 2016.
Martin emphasized that such an ending would preclude further medieval-era tales, as The Dark Ages is designed to be a chapter in the larger "Chronicles of the Slayer" saga. The game's ending is crafted to open doors for potential future prequels.
Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
March 9
⚫︎ Hugo Martin and Marty Stratton, in an interview for PC Gamer's upcoming issue, discussed the weapon lineup of DOOM: The Dark Ages. Martin revealed that, except for the shotguns, the game's arsenal features entirely new or significantly altered weapons. This deliberate design choice aims to offer players novel tools to master, enhancing the gameplay experience.
Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
January 23
⚫︎ Bethesda announced that the Developer Direct 2025 event went live on January 23, showcasing updates from studios like id Software, Compulsion Games, and Sandfall Interactive. The event, which began at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT, was streamed on platforms such as Twitch and YouTube, offering fans a closer look at upcoming projects.
Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)
January 9
⚫︎ Bethesda confirmed its participation in the January 23, 2025, Developer Direct event, promising updates on multiple projects including DOOM, Compulsion Games, and Sandfall Interactive. The event was scheduled to stream live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT across various platforms, including YouTube.
Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)
2024
June 11
⚫︎ The much-anticipated DOOM: The Dark Ages was officially unveiled during the Xbox Games Showcase, promising a bold reinvention of the legendary shooter series. The trailer showcased thrilling elements such as dragon riding, mech battles, and introduced a darker, more intense visual style alongside significant gameplay innovations like a shield and flail for melee combat.
Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)