Helldivers 2's phenomenal success story has reached new heights with its recent accolades at the BAFTA Game Awards, securing victories in the Best Multiplayer and Best Music categories out of five nominations. These wins cap off a highly successful awards season for the Swedish developer Arrowhead, marking a stellar year for the studio.
Helldivers 2 accepts the win for Multiplayer at the #BAFTAGamesAwards ✨ pic.twitter.com/rYWwyc1KGR
— BAFTA Games (@BAFTAGames) April 8, 2025
It's worth recalling that Helldivers 2 has become the fastest-selling PlayStation Studios game ever, boasting an impressive 12 million copies sold within just 12 weeks of its launch. This record-breaking feat is unlikely to be surpassed by any other first-party Sony-developed game. Since its explosive debut, the game has faced its share of challenges, including a controversial U-turn on PSN account requirements for Steam users, review-bomb campaigns, and a community often in conflict with the game itself over adjustments to gameplay balance.
Throughout these trials, Arrowhead has grappled with managing a significantly larger and more mainstream playerbase than ever before. Now, 14 months following the release of Helldivers 2 on PC and PlayStation 5, Arrowhead is reflecting on the journey so far. The developer is keen to understand how it has adapted to the demanding landscape of live-service gaming. Following the exciting Killzone collaboration, speculation is rife about potential future partnerships, with Warhammer 40,000 being a popular conjecture.
IGN had the opportunity to discuss these developments with Alex Bolle, the production director of Helldivers 2, to gain deeper insights into Arrowhead's experiences and future plans.