EA Motive and SEED are set to unveil their cutting-edge advancements in "Texture Sets" at the upcoming Game Developers Conference. This innovative approach involves consolidating related texture sets into a unified resource, enhancing processing efficiency and enabling the creation of new textures. The session will be spearheaded by Martin Palko, EA's lead technical artist, who will delve into the intricacies of texture and graphic creation for games like Dead Space and Iron Man.
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This demonstration could potentially offer fans a first glimpse at gameplay footage or further details about the much-anticipated Iron Man game. Announced back in 2022, information about the game has been scarce, fueling speculation about its development status. However, EA Motive's presence at GDC from March 17 to 21, 2025, dispels any doubts about the project's cancellation, confirming active development.
Details on the Iron Man game remain limited, but it is confirmed to be a single-player experience featuring RPG elements within an open world, powered by Unreal Engine 5. Additionally, fans can expect the integration of the flight system from Anthem, showcasing EA Motive's expertise in crafting dynamic gameplay mechanics.