Home >  News >  "Wonder Woman Game Cancellation: 'Incredible and Ambitious,' Says Ex-Consultant"

"Wonder Woman Game Cancellation: 'Incredible and Ambitious,' Says Ex-Consultant"

Authore: VioletUpdate:May 02,2025

"Wonder Woman Game Cancellation:

The cancellation of the Wonder Woman action game by Warner Bros., along with the subsequent closure of Monolith Productions, left a wave of disappointment among fans. However, comic book writer and consultant Gail Simone, who worked closely with Monolith on the project, has shared her insights on the game's quality, describing it as nothing short of "incredible."

According to Simone, the canceled title was an extraordinary achievement. "It was absolutely amazing," she stated. "While I can't share specific details for various reasons, I can assure you that every effort was made to ensure this wasn't just a great game but a truly exceptional Wonder Woman experience—a benchmark epic."

Simone highlighted the dedication of the entire team involved in the project. "Everyone who worked on it gave 100%. The programmers, artists, designers—every single person on the team cared deeply about making the final product as close to perfection as possible. I've rarely worked with a group so committed to excellence."

Monolith reportedly poured significant effort into ensuring that every aspect of the game was deeply rooted in the DC Universe, aiming for authenticity and depth. According to Simone, fans of the comics would have found the game to be a "dream come true." Despite its unfortunate cancellation, the project stands as a testament to the studio's ambition and creativity, leaving behind a legacy of what could have been a landmark in superhero gaming history.